Jacob Claussen
Jacob Claussen
Senior Environment Artist at Hazelight Studios
Stockholm, Sweden

Summary

I'm Jacob Claussen and I’m currently living in Stockholm, Sweden. Been working as Art Director, Teacher & Environment Artist the past 13 years.

Skills

Environment Modelingprops

Software proficiency

Maya
Maya
Blender
Blender
3DCoat
3DCoat
ZBrush
ZBrush
Photoshop
Photoshop
Procreate
Procreate
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
RealityScan
RealityScan
Unity
Unity
Unreal Engine
Unreal Engine
Marvelous Designer
Marvelous Designer
Quixel Suite
Quixel Suite
Marmoset Toolbag
Marmoset Toolbag
xNormal
xNormal
Knald
Knald

Productions

    • Video Game
      Alara Prime
    • Year
      2023
    • Role
      Lead Environment Art / Art Director
    • Company
      Fall Damage
    • Video Game
      Avatar: Frontiers of Pandora
    • Year
      2023
    • Role
      Vegetation Artist
    • Company
      Ubisoft Stockholm
    • Video Game
      Tom Clancy's The Division 2: Warlords of New York Expansion
    • Year
      2020
    • Role
      3D artist
    • Company
      Ubisoft Stockholm
    • Video Game
      Overkill´s The Walking Dead
    • Year
      2018
    • Role
      Environment Artist
    • Company
      Starbreeze Studio
    • Video Game
      Blast Out
    • Year
      2017
    • Role
      3D - Artist & Lead Artist
    • Company
      Tarhead Studio

Experience

  • Art Director at Fall Damage Studio
    STOCKHOLM, SE
    August 2024 - June 2025

  • Environment Art Director at Fall Damage Studio
    Stockholm
    April 2023 - August 2024

  • Lead Environment Artist at Fall Damage
    Stockholm, Sweden
    October 2020 - March 2023

  • Mentor at Vertex School
    Online
    October 2020 - Present

  • Vegetation Artist & Environment Artist at Ubisoft Stockholm
    Stockholm, Sweden
    March 2019 - October 2020

  • Guest Teacher at Futuregames
    Stockholm, Sweden
    February 2019 - March 2019

    Helping students during four week project.

  • Environment Artist at Starbreeze Studio
    Stockholm, Sweden
    September 2017 - January 2019

    Working on Overkill’s The Walking Dead, overseeing the environment art of certain levels.

  • Lead Artist at Tarhead Studio
    Skövde, Sweden
    January 2017 - September 2017

    Took over the role as Lead Artist.

  • 3D Artist & Co-Founder at Tarhead Studio
    Skövde, Sweden
    January 2013 - January 2017

    A studio with 15 people working on the game Blast Out. Part of Goodbye Kansas Game Invest.